Lynda-Game-Art-Model-UV--181xa
- Ex_Files_GameArt_UVp\\scenes\\Chapter_01\\/001_Hub_Creation.max134.70MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_01\\/002_Hub_Shaping.max134.76MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_01\\/003_Hub_Unwrapping.max134.78MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_01\\/004_DriveShaft_Pt1.max134.89MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_01\\/005_DriveShaft_Pt2.max134.57MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_01\\/006_Symmetry_Modifiers.max134.91MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_01\\/007_DriveShaft_Mapping.max134.93MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_01\\/008_Drive_Cylinder_Building.max134.97MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_01\\/009_Guide_ob<x>jects.max134.63MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_01\\/010_Drive_Wheel_Detailing.max135.02MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_01\\/011_Drive_Wheel_Finishing.max135.06MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_01\\/012_Drive_Wheel_UVs.max135.18MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_02\\/001_MainWheel_Support.max135.24MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_02\\/002_Support_Refining.max135.26MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_02\\/003_Creating_Wheels.max135.28MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_02\\/004_Wheel_Detail.max135.29MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_02\\/005_UV_Preparation.max135.31MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_02\\/006_Wheel_Unwrapping.max135.35MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_02\\/007_Single_Wheel_Creation.max135.41MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_02\\/008_Wheel_UV_Creation.max135.49MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_02\\/009_MainSupport_Creation.max135.55MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_02\\/010_Support_UV_Mapping.max135.56MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_02\\/011_Tread_Assembly_Modelling.max135.58MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_02\\/012_fr<x>ame_Creation.max135.61MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_02\\/013_fr<x>ame_UV_Mapping.max135.66MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_02\\/014_Track_Modelling.max135.70MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_02\\/015_Track_Unwrapping.max135.72MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_03\\/001_Head_Modelling.max135.75MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_03\\/002_Eye_Socket_Modelling.max135.77MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_03\\/003_Detailing.max135.87MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_03\\/004_Head_Unwrapping.max135.89MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_04\\/001_Piston_Support.max135.81MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_04\\/002_Piston_Support_UVs.max135.82MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_04\\/003_Support_Arm.max135.86MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_04\\/004_Arm_Detailing.max135.87MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_04\\/005_Arm_Unwrapping.max135.87MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_04\\/006_Piston_Building.max135.91MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_04\\/007_Piston_UV_Creation.max135.93MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_04\\/008_Piston_Connector.max135.96MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_04\\/009_Piston_Unwrapping.max135.98MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_05\\/001_Scoop_ba<x>se.max136.02MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_05\\/002_Scoop_Refinement.max136.05MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_05\\/003_Scoop_UV_Mapping.max136.14MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_05\\/004_Mesh_Combining.max136.15MB
- Ex_Files_GameArt_UVp\\scenes\\Chapter_05\\/005_Model_Exporting.max136.28MB
- Ex_Files_GameArt_UVp\\scenes\\/_Lowpoly_Final.max5.43MB
- 001 Welcome.mp414.56MB
- 002 What you should know before watching this course.mp42.17MB
- 003 Using the exercise files.mp41.86MB
- 004 Setting up the x project.mp48.03MB
- 005 A quick word about gam and scale.mp46.67MB
- 006 Setting up the scene.mp410.54MB
- 007 Creating the hub.mp422.02MB
- 008 Shaping the hub.mp416.37MB
- 009 Unwrapping the hub.mp417.61MB
- 010 Creating the drive shaft part 1.mp416.10MB
- 011 Creating the drive shaft part 2.mp46.90MB
- 012 Using symmetry modifiers to keep the shape.mp419.80MB
- 013 UV pping the drive shaft.mp412.00MB
- 014 Building the drive cylinder.mp413.32MB
- 015 Using guide ob<x>jects.mp417.41MB
- 016 Detailing the drive wheel.mp422.27MB
- 017 Finishing off the drive wheel.mp417.82MB
- 018 Setting up UV ps for the wheels.mp411.69MB
- 019 Creating the in wheel support.mp423.60MB
- 020 Refining the wheel support model.mp416.87MB
- 021 Creating the wheels.mp417.08MB
- 022 Modeling the wheels detail.mp416.36MB
- 023 Prepping the model for UV unwrapping.mp417.59MB
- 024 Unwrapping the wheels and support.mp422.63MB
- 025 Creating the single wheel.mp417.83MB
- 026 Uwrapping the single wheel.mp410.51MB
- 027 Creating the in support.mp415.07MB
- 028 Unwrapping the in support.mp47.19MB
- 029 Modeling the tread assembly fr<x>ame.mp417.83MB
- 030 Creating the rest of the fr<x>ame.mp49.66MB
- 031 UV pping the fr<x>ame mesh.mp414.75MB
- 032 Using splines to create the tracks.mp414.48MB
- 033 Unwrapping the tracks.mp49.54MB
- 034 Modeling the head shape.mp422.56MB
- 035 Creating the eye sockets.mp423.96MB
- 036 Detailing the shape.mp415.02MB
- 037 Unwrapping the head.mp411.72MB
- 038 Creating the piston support.mp412.39MB
- 039 UV pping the support.mp49.23MB
- 040 Creating the support arm.mp416.94MB
- 041 Detailing the end of the arm.mp49.81MB
- 042 Unwrapping the support arm.mp47.11MB
- 043 Building the piston.mp418.98MB
- 044 pping the piston.mp412.56MB
- 045 Creating the piston connector.mp416.15MB
- 046 Unwrapping the connector.mp416.29MB
- 047 Creating the scoop ba<x>se shape.mp419.75MB
- 048 Refining the scoop.mp412.25MB
- 049 Unwrapping the scoop.mp47.20MB
- 050 Attaching the mesh back together.mp413.42MB
- 051 Exporting the model.mp49.21MB
- 052 Baking out the norl map.mp48.14MB
- 053 Fixing the norl map issue.mp415.98MB
- 054 Next steps.mp46.61MB
- CreateTime2021-03-22
- UpdateTime2021-03-23
- FileTotalCount102
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