fileLynda-Game-Art-Model-UV--181xa

Lynda Game Art Model Low Poly Character
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_01\\/001_Hub_Creation.max134.70MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_01\\/002_Hub_Shaping.max134.76MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_01\\/003_Hub_Unwrapping.max134.78MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_01\\/004_DriveShaft_Pt1.max134.89MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_01\\/005_DriveShaft_Pt2.max134.57MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_01\\/006_Symmetry_Modifiers.max134.91MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_01\\/007_DriveShaft_Mapping.max134.93MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_01\\/008_Drive_Cylinder_Building.max134.97MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_01\\/009_Guide_ob<x>jects.max134.63MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_01\\/010_Drive_Wheel_Detailing.max135.02MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_01\\/011_Drive_Wheel_Finishing.max135.06MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_01\\/012_Drive_Wheel_UVs.max135.18MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_02\\/001_MainWheel_Support.max135.24MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_02\\/002_Support_Refining.max135.26MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_02\\/003_Creating_Wheels.max135.28MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_02\\/004_Wheel_Detail.max135.29MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_02\\/005_UV_Preparation.max135.31MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_02\\/006_Wheel_Unwrapping.max135.35MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_02\\/007_Single_Wheel_Creation.max135.41MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_02\\/008_Wheel_UV_Creation.max135.49MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_02\\/009_MainSupport_Creation.max135.55MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_02\\/010_Support_UV_Mapping.max135.56MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_02\\/011_Tread_Assembly_Modelling.max135.58MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_02\\/012_fr<x>ame_Creation.max135.61MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_02\\/013_fr<x>ame_UV_Mapping.max135.66MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_02\\/014_Track_Modelling.max135.70MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_02\\/015_Track_Unwrapping.max135.72MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_03\\/001_Head_Modelling.max135.75MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_03\\/002_Eye_Socket_Modelling.max135.77MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_03\\/003_Detailing.max135.87MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_03\\/004_Head_Unwrapping.max135.89MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_04\\/001_Piston_Support.max135.81MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_04\\/002_Piston_Support_UVs.max135.82MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_04\\/003_Support_Arm.max135.86MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_04\\/004_Arm_Detailing.max135.87MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_04\\/005_Arm_Unwrapping.max135.87MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_04\\/006_Piston_Building.max135.91MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_04\\/007_Piston_UV_Creation.max135.93MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_04\\/008_Piston_Connector.max135.96MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_04\\/009_Piston_Unwrapping.max135.98MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_05\\/001_Scoop_ba<x>se.max136.02MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_05\\/002_Scoop_Refinement.max136.05MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_05\\/003_Scoop_UV_Mapping.max136.14MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_05\\/004_Mesh_Combining.max136.15MB
  • MAXEx_Files_GameArt_UVp\\scenes\\Chapter_05\\/005_Model_Exporting.max136.28MB
  • MAXEx_Files_GameArt_UVp\\scenes\\/_Lowpoly_Final.max5.43MB
  • MP4001 Welcome.mp414.56MB
  • MP4002 What you should know before watching this course.mp42.17MB
  • MP4003 Using the exercise files.mp41.86MB
  • MP4004 Setting up the x project.mp48.03MB
  • MP4005 A quick word about gam and scale.mp46.67MB
  • MP4006 Setting up the scene.mp410.54MB
  • MP4007 Creating the hub.mp422.02MB
  • MP4008 Shaping the hub.mp416.37MB
  • MP4009 Unwrapping the hub.mp417.61MB
  • MP4010 Creating the drive shaft part 1.mp416.10MB
  • MP4011 Creating the drive shaft part 2.mp46.90MB
  • MP4012 Using symmetry modifiers to keep the shape.mp419.80MB
  • MP4013 UV pping the drive shaft.mp412.00MB
  • MP4014 Building the drive cylinder.mp413.32MB
  • MP4015 Using guide ob<x>jects.mp417.41MB
  • MP4016 Detailing the drive wheel.mp422.27MB
  • MP4017 Finishing off the drive wheel.mp417.82MB
  • MP4018 Setting up UV ps for the wheels.mp411.69MB
  • MP4019 Creating the in wheel support.mp423.60MB
  • MP4020 Refining the wheel support model.mp416.87MB
  • MP4021 Creating the wheels.mp417.08MB
  • MP4022 Modeling the wheels detail.mp416.36MB
  • MP4023 Prepping the model for UV unwrapping.mp417.59MB
  • MP4024 Unwrapping the wheels and support.mp422.63MB
  • MP4025 Creating the single wheel.mp417.83MB
  • MP4026 Uwrapping the single wheel.mp410.51MB
  • MP4027 Creating the in support.mp415.07MB
  • MP4028 Unwrapping the in support.mp47.19MB
  • MP4029 Modeling the tread assembly fr<x>ame.mp417.83MB
  • MP4030 Creating the rest of the fr<x>ame.mp49.66MB
  • MP4031 UV pping the fr<x>ame mesh.mp414.75MB
  • MP4032 Using splines to create the tracks.mp414.48MB
  • MP4033 Unwrapping the tracks.mp49.54MB
  • MP4034 Modeling the head shape.mp422.56MB
  • MP4035 Creating the eye sockets.mp423.96MB
  • MP4036 Detailing the shape.mp415.02MB
  • MP4037 Unwrapping the head.mp411.72MB
  • MP4038 Creating the piston support.mp412.39MB
  • MP4039 UV pping the support.mp49.23MB
  • MP4040 Creating the support arm.mp416.94MB
  • MP4041 Detailing the end of the arm.mp49.81MB
  • MP4042 Unwrapping the support arm.mp47.11MB
  • MP4043 Building the piston.mp418.98MB
  • MP4044 pping the piston.mp412.56MB
  • MP4045 Creating the piston connector.mp416.15MB
  • MP4046 Unwrapping the connector.mp416.29MB
  • MP4047 Creating the scoop ba<x>se shape.mp419.75MB
  • MP4048 Refining the scoop.mp412.25MB
  • MP4049 Unwrapping the scoop.mp47.20MB
  • MP4050 Attaching the mesh back together.mp413.42MB
  • MP4051 Exporting the model.mp49.21MB
  • MP4052 Baking out the norl map.mp48.14MB
  • MP4053 Fixing the norl map issue.mp415.98MB
  • MP4054 Next steps.mp46.61MB
Latest Search: 1.DVDPS-774   2.ONSD-435   3.KTDS-203   4.MKCK-032   5.CENT-32   6.KTDS-452   7.SOG-001   8.ODFR-005   9.MIBD-685   10.EMAZ-161   11.BIB-019   12.MVSD-181   13.ARMD-835   14.BNDV-00823   15.ONSD-344   16.JBSS-002   17.MXSPS-086   18.BIB-008   19.MIBD-643   20.ONSD-618   21.ONSD-512   22.AMRB-005   23.PBD-216   24.VENU-247   25.IDBD-304   26.IDBD-322   27.BNDV-00821   28.MDED-394   29.MIBD-558   30.ONSD-610   31.MIBD-564   32.ONSD-651   33.ONSD-421   34.TKBT-05   35.MKCK-055   36.DSE-764   37.JUSD-384   38.MIBD-558   39.ONSD-599   40.YSN-080   41.XV-928   42.OPBD-040   43.BIB-068   44.DJSI-025   45.KUF-12040   46.CADV-425   47.SHM-05   48.NKD-116   49.MIBD-693   50.TMRD-539   51.JUC-859   52.ONED-105   53.OTLD-013   54.SMOW-054   55.RKI-276   56.IPSD-019   57.WNZS-213   58.DSD-277   59.JR-083   60.SPZ-258   61.VIP-127   62.WAN-050   63.TXXD-065   64.ONSD-142   65.KRMV-870   66.IGY-002   67.ALX-2031   68.RNADE-297   69.SEED-089   70.ROSD-57   71.044   72.63   73.167   74.031   75.4   76.148   77.373   78.619   79.301   80.007   81.194   82.325   83.03   84.020   85.659   86.851   87.015   88.004   89.475   90.213   91.191   92.048   93.049   94.478   95.485   96.167   97.145   98.0   99.094   100.454   101.027   102.920   103.610   104.362   105.130   106.696   107.003   108.220   109.05   110.057   111.055   112.026   113.101   114.378   115.101   116.079   117.150   118.004   119.222   120.75   121.013   122.190   123.001   124.021   125.1136   126.007   127.106D   128.143   129.023   130.100   131.002   132.376   133.091   134.978   135.099   136.108   137.115   138.033   139.087   140.500102