filePluralsight-Creating-a-C-1qLSF

Pluralsight Creating Cross platfo Game Stencyl
  • MP401 01 Introduction and Project Overview.mp421.30MB
  • MP402 01 Nigating the Stencyl Interface.mp414.76MB
  • MP402 02 Setting up Our Stencyl Project.mp413.07MB
  • MP402 03 Importing and Configuring Backgrounds.mp46.60MB
  • MP402 04 Building Level Geometry with Tilesets.mp411.29MB
  • MP402 05 Importing and Configuring Actors.mp48.38MB
  • MP402 06 Continuing to Import and Configure Actors.mp415.93MB
  • MP402 07 Reacting to Keyboard Input.mp414.66MB
  • MP402 08 Handling Mouse Input.mp417.89MB
  • MP402 09 king the Grity Gun Follow Pla<x>yer.mp417.27MB
  • MP402 10 Rotating the Grity Gun.mp415.77MB
  • MP402 11 Using Custom Events to Create Better Structure.mp415.95MB
  • MP402 12 Handling Multiple States.mp418.54MB
  • MP402 13 Debugging the Grity Gun.mp418.95MB
  • MP402 14 Creating Physics ba<x>sed Gameplay.mp419.39MB
  • MP402 15 Implementing a Health System.mp419.63MB
  • MP402 16 Refining the Health System.mp411.55MB
  • MP402 17 Expanding the Level Space.mp423.15MB
  • MP402 18 Adding Moving Comets to the Game.mp415.72MB
  • MP402 19 Adding Enemy Npcs.mp416.72MB
  • MP402 20 Using Regions to Trigger Custom Events.mp47.03MB
  • MP402 21 Creating Visual Effects Using the Draw Event.mp422.77MB
  • MP402 22 Improving the Enemy Handler.mp419.76MB
  • MP402 23 Adding Sound Effects.mp414.82MB
  • MP402 24 Creating a Particle Emitter.mp418.61MB
  • MP402 25 Importing and Configuring Bitp Fonts.mp46.29MB
  • MP402 26 Tracking Score and Drawing the Hud.mp418.11MB
  • MP402 27 Improving and Refactoring Our Code.mp418.10MB
  • MP402 28 Polishing the Prototype.mp412.91MB
  • MP402 29 Implementing Shaders for Windows Builds.mp414.32MB
  • RARProjet_Files.rar488.81MB
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