fileLynda - 3ds x - Tips Tricks and Techniques

Lynda 3ds Tips Tricks and Techniques
  • ZIPEx_Files_3Dax_Q3_2017.zip530.20MB
  • ZIPEx_Files_3Dax_Q1_2018.zip244.30MB
  • ZIPEx_Files_3Dax_Q2_2018.zip47.15MB
  • ZIPEx_Files_3Dax_Q3_2018.zip60.30MB
  • ZIPEx_Files_3Dax_Q4_2017.zip327.00MB
  • ZIPEx_Files_3Dax_Q4_2018.zip94.36MB
  • MP400. New This Week\\/01 - Introduction to 3ds x Interactive.mp434.03MB
  • MP401. Introduction\\/02 - Welcome.mp44.35MB
  • MP401. Introduction\\/03 - What to know.mp47.53MB
  • MP401. Introduction\\/04 - Exercise files.mp410.27MB
  • MP402. 3ds x - Tips and Tricks\\/05 - Modeling a floor plan from a 2D drafting doent.mp432.77MB
  • MP402. 3ds x - Tips and Tricks\\/06 - Modeling terrain with Displace space warp.mp433.23MB
  • MP402. 3ds x - Tips and Tricks\\/07 - Projecting UVs with the Camera Map world-space modifier.mp427.59MB
  • MP402. 3ds x - Tips and Tricks\\/08 - Capturing shadows with Arnold Shadow Matte p.mp426.46MB
  • MP402. 3ds x - Tips and Tricks\\/09 - Rendering compositing passes with Arnold AOVs.mp420.28MB
  • MP402. 3ds x - Tips and Tricks\\/10 - Mechanical rigging with IK and the LookAt controller.mp420.82MB
  • MP402. 3ds x - Tips and Tricks\\/11 - Modulating anition with Multiply and Ease Curves.mp430.87MB
  • MP402. 3ds x - Tips and Tricks\\/12 - Working with audio and the AudioFloat controller.mp432.99MB
  • MP402. 3ds x - Tips and Tricks\\/13 - Autoting with ex<x>pression controllers.mp422.56MB
  • MP402. 3ds x - Tips and Tricks\\/14 - Real-time anition with the Motion Capture utility.mp433.92MB
  • MP402. 3ds x - Tips and Tricks\\/15 - Stylized rendering with Scanline Ink \n Paint.mp424.03MB
  • MP402. 3ds x - Tips and Tricks\\/16 - Getting started with the Max Creation Graph.mp434.81MB
  • MP402. 3ds x - Tips and Tricks\\/17 - Modifying a Max Creation Graph tool.mp425.22MB
  • MP402. 3ds x - Tips and Tricks\\/18 - Sculpting a terrain with Texture ob<x>ject Mask.mp425.69MB
  • MP402. 3ds x - Tips and Tricks\\/19 - Building a road with Conform space warp.mp429.51MB
  • MP402. 3ds x - Tips and Tricks\\/20 - Shading a landscape with Arnold Curvature.mp449.95MB
  • MP402. 3ds x - Tips and Tricks\\/21 - Creating custom attributes with the Parameter Editor.mp425.72MB
  • MP402. 3ds x - Tips and Tricks\\/22 - Driving anition curves with the Reaction controller.mp418.61MB
  • MP402. 3ds x - Tips and Tricks\\/23 - Rendering light groups with Arnold AOVs.mp423.76MB
  • MP402. 3ds x - Tips and Tricks\\/24 - Rigging a camera-facing tte painting.mp428.97MB
  • MP402. 3ds x - Tips and Tricks\\/25 - Graphing scene conditions with State Sets Compositor.mp423.83MB
  • MP402. 3ds x - Tips and Tricks\\/26 - Aligning a camera to a background with Perspective Match.mp429.75MB
  • MP402. 3ds x - Tips and Tricks\\/27 - Projecting a photo to proxy geometry with Camera Map.mp440.26MB
  • MP402. 3ds x - Tips and Tricks\\/28 - Autotion with wire parameters and nipulators.mp418.67MB
  • MP402. 3ds x - Tips and Tricks\\/29 - Converting scenes for different renderers.mp426.83MB
  • MP402. 3ds x - Tips and Tricks\\/30 - Introduction to 3ds Max Fluids.mp428.17MB
  • MP402. 3ds x - Tips and Tricks\\/31 - Modeling with the Motion Field Space Warp.mp426.19MB
  • MP402. 3ds x - Tips and Tricks\\/32 - Non-destructive model adjustment with li<x>nked Xform.mp433.56MB
  • MP402. 3ds x - Tips and Tricks\\/33 - Aniting sub-ob<x>jects with li<x>nked Xform.mp427.21MB
  • MP402. 3ds x - Tips and Tricks\\/34 - Customize and cycle Path Constraint anition.mp412.60MB
  • MP402. 3ds x - Tips and Tricks\\/35 - Generate complex motion with Weform Controllers.mp424.91MB
  • MP402. 3ds x - Tips and Tricks\\/36 - Illuminate a scene with an Arnold Mesh Light.mp422.21MB
  • MP402. 3ds x - Tips and Tricks\\/37 - Shading with Maya ps in 3ds Max.mp414.77MB
  • MP402. 3ds x - Tips and Tricks\\/38 - Varying shader properties by ob<x>ject with Arnold Color Jitter.mp418.48MB
  • MP402. 3ds x - Tips and Tricks\\/39 - Render a mesh ob<x>ject with Arnold Standard Volume.mp429.96MB
  • MP402. 3ds x - Tips and Tricks\\/40 - Render a Point Cloud ob<x>ject.mp423.86MB
  • MP402. 3ds x - Tips and Tricks\\/41 - Setting track value boundaries with a limit controller.mp410.70MB
  • MP402. 3ds x - Tips and Tricks\\/42 - Drawing curves with Freehand Spline.mp427.48MB
  • MP402. 3ds x - Tips and Tricks\\/43 - Correcting intersections with Spline Overlap.mp418.28MB
  • MP402. 3ds x - Tips and Tricks\\/44 - Reducing curve detail with Optimize Spline.mp420.17MB
  • MP402. 3ds x - Tips and Tricks\\/45 - Resampling curves with Norlize Spline.mp425.83MB
  • MP402. 3ds x - Tips and Tricks\\/46 - Soft-selecting curves with Spline Influence.mp424.73MB
  • MP402. 3ds x - Tips and Tricks\\/47 - Blending curves with Spline Morph.mp435.26MB
  • MP402. 3ds x - Tips and Tricks\\/48 - Combining splines with shape Booleans.mp428.11MB
  • MP402. 3ds x - Tips and Tricks\\/49 - Approxiting global illumination in Arnold.mp440.32MB
  • MP402. 3ds x - Tips and Tricks\\/50 - Rendering proxies with Arnold procedurals.mp424.47MB
  • MP402. 3ds x - Tips and Tricks\\/51 - Introduction to the Open Shading Language p.mp422.62MB
  • MP402. 3ds x - Tips and Tricks\\/52 - Basic syntax of Open Shading Language.mp417.91MB
  • MP402. 3ds x - Tips and Tricks\\/53 - Declaring OSL input and output parameters.mp424.55MB
  • MP402. 3ds x - Tips and Tricks\\/54 - Generating a fractal se pattern in OSL.mp422.16MB
  • MP402. 3ds x - Tips and Tricks\\/55 - Iterating a for loop in OSL.mp426.65MB
  • MP402. 3ds x - Tips and Tricks\\/56 - Using the if… else conditional statement in OSL.mp426.78MB
  • MP402. 3ds x - Tips and Tricks\\/57 - Managing OSL file assets and paths.mp422.70MB
  • MP402. 3ds x - Tips and Tricks\\/58 - Accelerate Arnold rendering with adaptive sampling.mp413.86MB
  • MP402. 3ds x - Tips and Tricks\\/59 - Texturing with the Advanced Wood procedural p.mp436.65MB
  • MP402. 3ds x - Tips and Tricks\\/60 - Art directing the Advanced Wood texture p.mp418.31MB
  • MP402. 3ds x - Tips and Tricks\\/61 - Setting a fluid initial state.mp425.53MB
  • MP402. 3ds x - Tips and Tricks\\/62 - In-camera compositing with Camera Map modifier.mp416.70MB
  • MP402. 3ds x - Tips and Tricks\\/63 - Creating anition la<x>yers.mp436.39MB
  • MP402. 3ds x - Tips and Tricks\\/ - Collaborate online with shared views.mp417.08MB
  • MP402. 3ds x - Tips and Tricks\\/65 - Rendering iridescence with Arnold Thin Film.mp424.37MB
  • MP402. 3ds x - Tips and Tricks\\/66 - Loading and sing fluid presets.mp419.76MB
Latest Search: 1.BKSP-097   2.XV-172   3.ESB-013   4.BBSE-002   5.SMA-452   6.DDT-375   7.AXAJ-001   8.PGD-532   9.MSYG-006   10.IBW-263   11.ALD-630   12.CEN-015   13.SHM-01   14.ONSD-444   15.SCF-015   16.ASFB-016   17.FSET-376   18.VNDS-2670   19.STAR-008   20.HIB-11   21.SGCRS-033   22.MIBD-749   23.RKI-158   24.MIBD-483   25.BUR-057   26.IPTD-584   27.RKI-077   28.IDBD-383   29.PBD-094   30.BEB-059   31.IDBD-388   32.AMG-003   33.KBD-02   34.DKYH-001   35.ONSD-455   36.WFC-001   37.IGU-007   38.KWBD-037   39.IDBD-304   40.IDBD-304   41.RKI-220   42.PSI-211   43.HYAZ-037   44.DIV-129   45.MCSR-092   46.MIBD-690   47.PBD-216   48.SOE-991   49.SMA-678   50.TIN-026   51.MAD-04   52.HPF-003   53.DVS-072   54.DAMO-086   55.BF-072   56.SZXX-001   57.SWIX-001   58.BS-002D   59.AOFR-029   60.VN-055   61.C-1064   62.SH-021   63.NIF-008   64.DVPO-004   65.RGBH-021   66.GPS-253   67.RE-324   68.A-100093   69.XS-2343   70.RG-449   71.097   72.172   73.013   74.002   75.452   76.375   77.001   78.532   79.006   80.263   81.630   82.015   83.01   84.444   85.015   86.016   87.376   88.2670   89.008   90.11   91.033   92.749   93.158   94.483   95.057   96.584   97.077   98.383   99.094   100.059   101.388   102.003   103.02   104.001   105.455   106.001   107.007   108.037   109.304   110.304   111.220   112.211   113.037   114.129   115.092   116.690   117.216   118.991   119.678   120.026   121.04   122.003   123.072   124.086   125.072   126.001   127.001   128.002D   129.029   130.055   131.10   132.021   133.008   134.004   135.021   136.253   137.324   138.100093   139.2343   140.449