fileBlender-Essential-Traini-55h6

Blender Essential Training Tfile
  • MOV00. Introduction00 01. Welcome.mov18.12MB
  • MOV00. Introduction00 03. Using Blenders full capabilities.mov8.40MB
  • MOV00. Introduction00 04. Getting and installing Blender.mov5.94MB
  • MOV00. Introduction00 02. Using the exercise files.mov1.33MB
  • MOV01. The Blender Interface01 05. Acquiring keyboard skills .mov17.88MB
  • MOV01. The Blender Interface01 09. Understanding how to safeguard your data with autose and backups.mov12.63MB
  • MOV01. The Blender Interface01 06. Window panes and types.mov12.34MB
  • MOV01. The Blender Interface01 01. Blender oddities.mov11.91MB
  • MOV01. The Blender Interface01 11. Using the open-source movies and assets.mov11.81MB
  • MOV01. The Blender Interface01 10. Appending and linking assets.mov10.96MB
  • MOV01. The Blender Interface01 04. Using the mouse and tablet on a PC or a c.mov9.30MB
  • MOV01. The Blender Interface01 07. Exploring the default scene.mov8.89MB
  • MOV01. The Blender Interface01 03. Configuring the desk for an efficient workflow.mov8.65MB
  • MOV01. The Blender Interface01 08. Setting themes, UI colors, and user preferences.mov6.11MB
  • MOV01. The Blender Interface01 02. Introducing the User Interface, Console, and Render windows.mov4.95MB
  • MOV02. Modeling02 20. Reinforcing modeling basics to create the face, eyes, nose, and ears.mov32.85MB
  • MOV02. Modeling02 01. Working with oects in 3D space.mov25.02MB
  • MOV02. Modeling02 13. Modeling a helmet with NURBS and the Boolean modifier.mov21.49MB
  • MOV02. Modeling02 18. Modeling hands with the Proportional Editing tool.mov19.68MB
  • MOV02. Modeling02 17. Stitching the shoulders and neck.mov19.30MB
  • MOV02. Modeling02 11. Modeling boots by extruding circles and joining meshes.mov17.70MB
  • MOV02. Modeling02 15. Modeling legs by using edge loops and the Knife tool.mov16.62MB
  • MOV02. Modeling02 19. Linking vertices to create knuckle joints.mov15.28MB
  • MOV02. Modeling02 28. Modeling a set .mov15.14MB
  • MOV02. Modeling02 02. Nigating 3D views.mov14.53MB
  • MOV02. Modeling02 16. Modeling a chest and arms using edge loops.mov13.96MB
  • MOV02. Modeling02 09. Working with text oects.mov12.83MB
  • MOV02. Modeling02 21. Appending and linking assets.mov11.63MB
  • MOV02. Modeling02 14. Modeling a belt and pants by king a compound oect from multiple primitive objects .mov8.95MB
  • MOV02. Modeling02 23. Using the Subsurf modifier to ooth.mov8.46MB
  • MOV02. Modeling02 22. Sculpting basics.mov8.01MB
  • MOV02. Modeling02 24. Parenting.mov7.39MB
  • MOV02. Modeling02 08. Using Bézier curves.mov7.28MB
  • MOV02. Modeling02 04. Understanding meshes.mov6.58MB
  • MOV02. Modeling02 10. Using reference iges.mov6.33MB
  • MOV02. Modeling02 06. Using the Mirror modifier.mov5.54MB
  • MOV02. Modeling02 05. Editing a mesh.mov5.46MB
  • MOV02. Modeling02 07. Working with Vertex groups.mov5.32MB
  • MOV02. Modeling02 25. Working with groups.mov4.76MB
  • MOV02. Modeling02 26. Understanding the endless possibilities for editing mesh with modifiers.mov4.58MB
  • MOV02. Modeling02 12. Applying the Mirror modifier to duplicate the boot and rotate.mov4.27MB
  • MOV02. Modeling02 27. Duplicating oects using the Array modifier.mov3.78MB
  • MOV02. Modeling02 03. Understanding Blender modes.mov3.52MB
  • MOV03. Lighting03 07. Working with Ambient and Radiosity lighting.mov12.67MB
  • MOV03. Lighting03 02. Using the Omni lamp.mov9.88MB
  • MOV03. Lighting03 04. Using the Spot lamp.mov9.70MB
  • MOV03. Lighting03 08. Lighting with three-point and other multipoint lighting rigs.mov9.03MB
  • MOV03. Lighting03 01. Lighting overview.mov8.69MB
  • MOV03. Lighting03 05. Using the Sun, Sky, and Atmosphere lamps.mov8.33MB
  • MOV03. Lighting03 09. Understanding shadows.mov6.06MB
  • MOV03. Lighting03 03. Working with the Area lamp.mov5.64MB
  • MOV03. Lighting03 06. Using the Hemisphere lamp.mov3.55MB
  • MOV04. Shading04 13. Applying textures.mov20.46MB
  • MOV04. Shading04 08. Using shaders.mov14.18MB
  • MOV04. Shading04 02. Creating a world in less than seven days.mov12.41MB
  • MOV04. Shading04 14. pping image textures to an oect to create a decal.mov11.71MB
  • MOV04. Shading04 15. UV unwrapping.mov11.18MB
  • MOV04. Shading04 12. Simulating with Subsurface Scattering (SSS).mov9.31MB
  • MOV04. Shading04 09. Using mirrors.mov8.58MB
  • MOV04. Shading04 10. Working with transparency.mov8.47MB
  • MOV04. Shading04 17. Painting in 3D.mov7.86MB
  • MOV04. Shading04 07. Painting vertices.mov7.85MB
  • MOV04. Shading04 05. Working with node terials.mov7.57MB
  • MOV04. Shading04 16. Applying multiple terials to a single oect.mov7.40MB
  • MOV04. Shading04 03. Applying ambient occlusion.mov7.30MB
  • MOV04. Shading04 18. Using bump ps.mov7.02MB
  • MOV04. Shading04 04. Working with basic terials.mov6.73MB
  • MOV04. Shading04 01. Reali overview.mov6.05MB
  • MOV04. Shading04 11. Using halos.mov5.97MB
  • MOV04. Shading04 06. Applying Pipeline options.mov5.08MB
  • MOV05. Anition05 13. Posing a character.mov13.87MB
  • MOV05. Anition05 12. Attaching mesh to the armature by way of skinning.mov13.56MB
  • MOV05. Anition05 15. Creating a walk cycle with inverse kinematics.mov12.85MB
  • MOV05. Anition05 01. Understanding animation.mov11.93MB
  • MOV05. Anition05 14. Using inverse kinematics.mov11.62MB
  • MOV05. Anition05 17. Limiting range of motion and degrees of freedom.mov11.13MB
  • MOV05. Anition05 02. Keyframing oects.mov10.12MB
  • MOV05. Anition05 16. Completing the walk cycle.mov9.47MB
  • MOV05. Anition05 10. Creating armature oects.mov8.64MB
  • MOV05. Anition05 11. Mirroring armatures for bilateral creatures.mov8.14MB
  • MOV05. Anition05 22. Mimicking an existing animation.mov6.95MB
  • MOV05. Anition05 09. Working with Vertex groups.mov6.32MB
  • MOV05. Anition05 07. Working with lattices.mov6.01MB
  • MOV05. Anition05 03. Keyframing materials.mov6.01MB
  • MOV05. Anition05 19. Blending actions together using the Non-Linear Animation Editor.mov5.87MB
  • MOV05. Anition05 06. Animating by combining Shape keys.mov5.51MB
  • MOV05. Anition05 23. Using the grease pencil.mov5.49MB
  • MOV05. Anition05 18. Managing actions using the Action Editor.mov5.44MB
  • MOV05. Anition05 04. Creating Shape keys.mov4.99MB
  • MOV05. Anition05 20. Tracking.mov4.79MB
  • MOV05. Anition05 05. Creating Facial Shape key animation using reference video.mov4.72MB
  • MOV05. Anition05 21. Following a path.mov4.39MB
  • MOV05. Anition05 08. Using hooks.mov2.44MB
  • MOV06. Simulation06 11. Using boids to simulate swarms, schools, and flocks.mov18.73MB
  • MOV06. Simulation06 03. Spewing particles.mov14.76MB
  • MOV06. Simulation06 10. Simulating fluids.mov13.46MB
  • MOV06. Simulation06 09. Simulating cloth.mov11.17MB
  • MOV06. Simulation06 07. Grooming hair and fur.mov10.93MB
  • MOV06. Simulation06 06. Creating hair and fur.mov9.11MB
  • MOV06. Simulation06 04. Guiding particles.mov8.28MB
  • MOV06. Simulation06 01. Understanding particle systems.mov7.10MB
  • MOV06. Simulation06 05. Creating reactions and collisions with particle systems.mov6.67MB
  • MOV06. Simulation06 08. Jiggling and squishing soft bodies.mov6.13MB
  • MOV06. Simulation06 02. Working with game engine physics.mov5.13MB
  • MOV07. Rendering07 01. Using Render controls.mov10.63MB
  • MOV07. Rendering07 04. Setting up test renders.mov8.29MB
  • MOV07. Rendering07 02. Radiosity.mov7.75MB
  • MOV07. Rendering07 05. Rendering ige sequences.mov7.73MB
  • MOV07. Rendering07 03. Stamping text on video.mov4.45MB
  • MOV08. Compositing08 10. Creating effects with Filter nodes.mov15.81MB
  • MOV08. Compositing08 12. Chro keying with Matte nodes.mov12.40MB
  • MOV08. Compositing08 08. Using Distort nodes individually and in combination.mov12.22MB
  • MOV08. Compositing08 11. Using Converter nodes.mov11.37MB
  • MOV08. Compositing08 04. Using Input nodes.mov10.47MB
  • MOV08. Compositing08 09. Using Vector nodes .mov9.40MB
  • MOV08. Compositing08 06. Working with Color nodes.mov8.21MB
  • MOV08. Compositing08 03. Render passes and layers.mov7.17MB
  • MOV08. Compositing08 13. Understanding node groups and reuse.mov6.58MB
  • MOV08. Compositing08 05. Using Output nodes.mov5.96MB
  • MOV08. Compositing08 07. Color mixing and layering.mov5.87MB
  • MOV08. Compositing08 02. Overview and integration.mov2.73MB
  • MOV08. Compositing08 01. Viewing node thumbnail iges on certain Macs.mov2.21MB
  • MOV09. Sequencing09 01. The Video Sequence Editor (VSE).mov15.92MB
  • MOV09. Sequencing09 04. Integrating the Compositor with the VSE.mov11.93MB
  • MOV09. Sequencing09 03. Using VSE Greenscreen and other plug-ins.mov11.14MB
  • MOV09. Sequencing09 05. Layering and splicing video.mov9.63MB
  • MOV09. Sequencing09 02. Integrating audio.mov5.69MB
  • MOV09. Sequencing09 06. Speeding up and slowing down sequences.mov5.63MB
  • MOV10. Conclusion10 01. Putting it all together - Captain Knowledge visits lynda.com.mov12.16MB
  • MOV10. Conclusion10 02. Goodbye.mov734.16KB
  • ZIPExercise FilesEx_Files_Blender_EssT_C.zip2.29GB
  • ZIPExercise FilesEx_Files_Blender_EssT_WIN.zip2.29GB
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