Digital-Tutors-Blend-Sha-j7Uh
01. Introduction and project overview.mp46.27MB
02. Checking the model\s ology and building core facial joints.mp486.05MB
03. Setting up joints for the nose ears and teeth.mp468.55MB
04. Mirroring joints in ya.mp429.15MB
05. Creating joints for the tongue.mp448.79MB
06. Creating an alignment tool.mp430.96MB
07. Creating an alignment tool with Python.mp426.46MB
08. Controlling the eyes.mp444.38MB
09. Deforming the eyelids.mp449.77MB
10. Connecting the facial skeleton to the character\s body and skinning the face.mp443.93MB
11. Refining skin defortions.mp478.16MB
12. Squashing and stretching the mouth.mp451.84MB
13. Finishing our squash and stretch system for the mouth.mp472.43MB
14. Progress check defortions.mp442.65MB
15. Rigging the eyebrows.mp443.28MB
16. Creating a system to drive the defortions of the eyebrows.mp440.67MB
17. Creating a system that will deform the eyebrow geometry.mp457.92MB
18. Creating Blend Shapes for brow defortions.mp463.67MB
19. Mirroring Blend Shapes.mp443.80MB
20. Creating a Blend Shape-mirroring tool with Python.mp448.34MB
21. Finishing the setup of our eyebrow targets.mp415.59MB
22. Deforming the hair.mp451.86MB
23. A fast and effective way of simulating fleshy eyes.mp454.03MB
24. A flexible neck rig.mp451.30MB
25. Setting up a neck control.mp432.83MB
26. Controlling the character\s head.mp433.33MB
27. Twisting the neck.mp452.59MB
28. Dynamically parenting the head control.mp429.53MB
29. Creating a jaw control.mp433.23MB
30. Driving the brows.mp437.85MB
31. Finishing our brow rig.mp436.26MB
32. Adding ear controls.mp432.95MB
33. Controlling the nose.mp437.35MB
34. Controlling the tongue.mp458.76MB
35. Finishing our tongue controls.mp425.84MB
36. Teeth controls.mp454.87MB
37. Eye controls.mp456.61MB
38. Dynamically parenting the eye controls to follow the character\s head.mp419.53MB
39. Wrapping up our work on the eyelids.mp459.33MB
40. Hair controls.mp451.39MB
41. Creating phonemes for facial anition.mp458.25MB
42. Mirroring our phoneme and exploring other facial shapes.mp436.41MB
43. Creating a facial GUI.mp451.20MB
44. Connecting our facial shapes to the GUI.mp446.48MB
45. Finalizing the rig.mp433.35MB
46. Attaching ob< x> jects to a deforming model.mp438.22MB
Project_Files.rar568.60MB
- CreateTime2018-11-03
- UpdateTime2018-11-03
- FileTotalCount47
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