fileDigital-Tutors-CG-Limb-R-bpfp

Digital Tutors Replacement CINE and NUKE
  • MP401. Introduction and project overview.mp48.39MB
  • MP402. Creating the background plate and a calibrated camera in CINE 4D.mp469.79MB
  • MP403. Procedural texture creation.mp482.08MB
  • MP404. Finishing the texturing.mp479.03MB
  • MP405. tching the carcass animation to the body movements.mp4108.89MB
  • MP406. Using an FFD to ke the guts slide.mp488.48MB
  • MP407. Perfecting the use of FFD to ke the heart slide.mp491.29MB
  • MP408. Using a Bend deformer to ke the lower spine bones move.mp489.98MB
  • MP409. Adding Jiggle deformers.mp482.49MB
  • MP410. Lighting using the sky.mp429.73MB
  • MP411. Creating the ground plane and its texture.mp482.73MB
  • MP412. Pinning the textures and adding Compositing tags.mp473.74MB
  • MP413. Rendering the guts.mp458.70MB
  • MP414. Bringing in and setting up the rendered frames in NUKE.mp411.81MB
  • MP415. Using a Roaint node to cover the poster board.mp456.77MB
  • MP416. Tracking the shot for the Roaint transfortion.mp427.66MB
  • MP417. Using the clean plate and creating a Rotoscope for the legs of the zombie.mp471.23MB
  • MP418. Transforming the clean plate with the tracking data.mp425.17MB
  • MP419. Merging the guts.mp452.85MB
  • MP420. Adding the shadow with color correction.mp487.77MB
  • MP421. Adding blood on the ground.mp478.11MB
  • MP422. Continuing to paint the blood.mp488.91MB
  • MP423. Merging Roaints for blood highlights.mp452.86MB
  • MP424. Aniting the blood to match the zombie movement.mp464.07MB
  • MP425. Blurring and color correction.mp445.87MB
  • RARProject_Files.rar624.50MB
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