Lynda-ya-2016-Essential--VXBu
088 Understanding the basics of cameras.mp433.66MB
Exercise Files.zip33.37MB
081 pping ob< x> jects in the UV Editor.mp432.86MB
029 Selecting polygonal components.mp426.96MB
078 Basic UV pping for polygonal ob< x> jects.mp424.28MB
034 Setting up reference.mp422.19MB
030 Using Soft Select and Reflection.mp421.74MB
036 Using the Extrude tools.mp420.47MB
031 Modeling a low poly tree.mp420.27MB
069 Understanding the basic shader types.mp420.01MB
028 Creating polygonal ob< x> jects.mp419.67MB
006 Configuring viewports.mp419.32MB
082 Projecting textures on NURBS surfaces.mp419.09MB
056 Using the NURBS curve tools.mp418.86MB
055 NURBS primitives.mp418.58MB
039 Modeling symmetrical ob< x> jects.mp418.49MB
033 Boolean tools.mp417.96MB
079 Using cylindrical projections on polygons.mp417.34MB
053 Sculpting a basic landscape.mp417.30MB
057 Creating radial surfaces with Revolve.mp417.26MB
059 Opening and closing curves and surfaces.mp417.12MB
063 Extracting NURBS curves from surfaces.mp416.84MB
083 3D painting.mp416.78MB
070 Creating and applying ps.mp416.71MB
097 Modifying keys in the Graph Editor.mp416.26MB
102 Aniting ob< x> jects along spline paths.mp416.22MB
004 Overview of the ya interface.mp416.07MB
013 nipulating pivots.mp415.82MB
054 Introducing NURBS modeling and editing.mp415.60MB
011 Using the Move tool.mp415.52MB
067 Converting NURBS to polygons.mp415.49MB
085 Lights and lighting types in ya.mp415.47MB
0 Creating curves on a surface.mp415.45MB
049 Modeling with nonlinear deformers.mp415.42MB
091 Raytracing reflections and refractions.mp415.34MB
047 oothing models and naging detail.mp414.95MB
020 Creating hierarchies.mp414.95MB
019 Working with the Outliner.mp414.87MB
080 Understanding the UV Editor.mp414.86MB
048 Using Edge Flow to ooth geometry.mp414.84MB
007 Nigation.mp414.70MB
040 Merging components and target weld.mp414.60MB
023 Understanding the Hypergraph.mp414.59MB
038 Working with edge loops.mp414.56MB
024 Hiding and showing ob< x> jects.mp414.24MB
077 Applying multiple terials to polygonal ob< x> jects.mp414.15MB
089 Adding depth of field.mp413.83MB
010 Selecting ob< x> jects.mp413.70MB
076 mental ray terials.mp413.67MB
021 Grouping ob< x> jects.mp413.65MB
061 Using NURBS extrude.mp413.37MB
096 Aniting ob< x> jects using Set Key.mp413.35MB
068 Overview of ya rendering.mp413.22MB
058 Using NURBS loft.mp413.15MB
051 naging ob< x> ject history.mp412.70MB
012 Rotating and scaling.mp412.61MB
095 Understanding the anition interface.mp412.57MB
060 Creating shapes with NURBS planar.mp412.26MB
084 Render Settings menu.mp412.15MB
025 Creating la< x> yers.mp412.04MB
035 Modeling against reference.mp411.91MB
073 Creating terials in the Hypershade window.mp411.75MB
046 Creating creases in ooth surfaces.mp411.68MB
093 Creating ige-ba< x> sed lighting.mp411.34MB
075 Using displacement and bump pping.mp411.27MB
052 Understanding the brush interface.mp411.22MB
045 Working with subdivision surfaces.mp410.90MB
050 Modeling with lattices.mp410.78MB
032 Combine and Separate.mp410.76MB
086 Creating shadows.mp410.63MB
043 Using the Polygon Bridge tool.mp410.62MB
037 Using the Bevel tools.mp410.51MB
016 Working with the Attribute Editor.mp410.50MB
074 Using the Ramp terial.mp410.44MB
094 Batch rendering.mp410.33MB
104 Creating anition cycles.mp410.09MB
017 Resetting and freezing transfortions.mp410.03MB
062 Using isoparms to refine NURBS surfaces.mp410.02MB
072 Working with the Hypershade window.mp49.91MB
009 Customizing the interface.mp49.78MB
087 Using falloff for realistic lighting.mp49.58MB
042 Extruding along a path.mp49.06MB
041 Mirroring geometry.mp49.00MB
090 Using Motion Blur.mp48.46MB
018 Snapping ob< x> jects.mp48.21MB
022 Using groups as pivots.mp48.02MB
071 Using bitps as texture.mp47.93MB
014 Duplicating ob< x> jects.mp47.92MB
008 Using the hotbox and rking menus.mp47.60MB
100 Ghosting anition.mp47.54MB
015 Understanding the Channel Box.mp46.95MB
044 Using the Modeling Toolkit.mp46.67MB
092 Using indirect lighting for softer shadows.mp46.58MB
066 Trimming NURBS surfaces.mp46.48MB
099 Creating breakdown keys.mp46.21MB
098 Modifying keys in the Dope Sheet.mp46.04MB
005 Working with files and ya projects.mp45.82MB
105 Adding sound to anitions.mp45.79MB
065 Projecting curves on surfaces.mp45.54MB
027 Differences between NURBS and polygons.mp45.52MB
026 Working with selection sks.mp45.35MB
103 Anition playback using Playblast.mp45.12MB
101 Using the Grease Pencil tool.mp44.95MB
001 Welcome.mp44.80MB
003 Using the exercise files.mp4980.43KB
106 Next steps.mp4725.91KB
002 System requirements.mp4619.39KB
- CreateTime2019-11-17
- UpdateTime2019-11-18
- FileTotalCount107
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