Pluralsight-Designing-VE-1ooHW
21 - Meshing the Branches - Setting Up Parameters for the System.mp434.77MB
22 - Generating Lees - Creating Points for the Leaves.mp439.02MB
20 - Meshing the Branches - Adding UVs to the Branches.mp427.87MB
19 - Meshing the Branches - Creating the ba<x>se of the Meshing System.mp444.26MB
17 - Turning It into a Digital Asset - Continuing Ramp Setup.mp437.71MB
18 - Turning It into a Digital Asset - Testing and Adding Final Touches.mp422.87MB
23 - Generating Lees - Blending the Leaves Towards a Light Direction.mp415.54MB
24 - Generating Lees - Adding the Leaf Geometry.mp454.14MB
29 - Using Your Asset and Conclusion - Sumry and Future Work.mp47.84MB
houdini-designing-vex-driven-digital-assets.zip19.29MB
28 - Using Your Asset and Conclusion - Adding Lees to Our Tree and Rendering It.mp456.93MB
27 - Using Your Asset and Conclusion - Building Our First Tree.mp435.16MB
25 - Generating Lees - Setting up Leaf Parameters.mp427.08MB
26 - Using Your Asset and Conclusion - king the Final Improvements.mp426.27MB
16 - Turning It into a Digital Asset - Adding Your First Ramps.mp421.42MB
15 - Turning It into a Digital Asset - Connecting Parameters to Levels.mp434.11MB
06 - Creating the Foundation of the Asset - Creating the Second Level of Branches.mp422.36MB
07 - Adding Grity and se - Adding Noise to the Branches.mp415.87MB
05 - Creating the Foundation of the Asset - Improving the Point Scattering Tool.mp419.39MB
04 - Creating the Foundation of the Asset - Creating a Basic Point Scattering Tool.mp426.10MB
02 - Creating the Foundation of the Asset - Looking at References and Planning the Asset.mp411.32MB
03 - Creating the Foundation of the Asset - Building a Simple Trunk for the Tree.mp412.87MB
08 - Adding Grity and se - Creating a Simple Gravity Force.mp422.26MB
09 - Adding Grity and se - Extending the Gravity Force.mp47.75MB
13 - king It Iterative - Changing the Growth Orientation.mp443.11MB
14 - Turning It into a Digital Asset - Setting up the Digital Asset.mp436.04MB
12 - king It Iterative - Moving to Spherical Coordinates.mp423.42MB
11 - king It Iterative - Restructuring the Asset.mp441.97MB
10 - Adding Grity and se - Preventing Stretching Caused by Gravity.mp411.18MB
01 - Course Overview - Course Overview.mp46.01MB
- CreateTime2022-12-02
- UpdateTime2022-12-11
- FileTotalCount30
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